Keyframed Animation. Running character.

I made this keyframed animation in the far 2006, for a short film. This is my first short film work, after to finish from the Animation School.
Just added little animation details a few days ago.
No MOCAP at all were used, just manual keyframing.
Don’t blame me for the sexy character. Artwork requirements for that short film.
As you can see, hair were made just as a simple helmet, even little animation too. Also clothes just deform with the help of a wrap, and some clusters for to help also on difficult locations.
This simple modeled hair has its own skeleton and clusters, for animation.
Not so expressive character on that animation. The main focus were the running action. As I said, done making manual keyframing on skeleton bones, IK‘s for the legs, and so on.

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