Big eyes for that character. Hair, as you can see on the above video, moves dynamically. The difficult part were in that case to find a good balance between the natural move of the hairs, and the special shape of the hair tips. To keep that curved hairs were a must for that character.
I always make an effort for to gain natural movements and animations. This is my way.
She have full rigged skeleton, and even can dance!!. Although this one is still not able to use facial MOCAP. But looks at these eyes, please.
Ah!, forgot. Her name is “Pink“, because originally her hair were, well, pink.